Demo Reel




Breakdown (in the order displayed):

- Visionale 2011 trailer.  I did the character rigging and set-up, and an initial stage of the animation using Houdini.  Developed at WE CAN DANCE Animation Studio.

- Mercedes-Benz A-Class highlights.  I did the rotoscoping using Mocha. Developed at WE CAN DANCE Animation Studio.

- Bang & Olufsen Sound cosmos.  I did the particles animation using Maya.  Developed at WE CAN DANCE Animation Studio.

- BMW Concept Active Tourer.  I modelled some of the Paris monuments and proposed some road designs using Houdini.  Developed at WE CAN DANCE Animation Studio.  Full clip showcased on:  http://www.youtube.com/watch?v=TEeJUkKdt4k

- AMG Bang & Olufsen Special.  For this project I adjusted and prepared the meshes of the automobiles to fit the camera projection using Houdini.  Developed at WE CAN DANCE Animation Studio.

- The Two Little Dragons was my short film developed as the last stage of my MA in Computer Animation.  For it I took care of every step from pre- to post-production.  Done with Maya, Photoshop, After Effects, Illustrator and Unfold3D.  Developed at the University of the Balearic Islands.

- Mercedes-Benz Logo.  Well known logo displayed on most Mercedes-Benz advertisements.  I recreated it as close as possible using After Effects.

- I textured, lighted and rendered the droid character using Maya, Photoshop and After Effects.  Original character from  the short film Bungle in the Jungle.

- The same character as the one on the Visionale trailer.  Improved rigging done by me in Houdini, as well as the animation.

- For the copper character I did the animation using Maya.

- For this scene I did the animation and the particles & dynamics simmulation.  Part of the assets from the short film Wake up!

- I modelled, created the displacement maps and rendered the fortress in the forest using Photoshop, Maya and Houdini.  Based on King's Quest VII artwork.

The Two Little Dragons


This is the short film I developed during seven months as the last stage of my master at the University of the Balearic Islands. All the 3D production and post-production was entirelly done by me, and I worked with Maya, AfterEffects, Photoshop and Premiere. Completed: January 2011

Visionale Trailer 2011

For this video I did the character rigging (including blend shapes and mesh editing) and an early stage of the character animation.

BMW Concept Tourer


For the animations showcased on the displays of the car, I modelled some of the Paris monuments and proposed some road designs using Houdini. Developed at WE CAN DANCE Animation Studio.

Additional work!

These are two additional projects I was involved with during my time at WE CAN DANCE Animation Studio.



SIG Corporate Philosophy (Character Modelling and Rigging)



Panasonic ELUGA Convention (Animation and some mesh set-up)

Mercedes-Benz.tv iPad Award Movie

I was one of the Set Assistants during the shooting of the scenes with the actors and the iPads.

Vectorizing!!

Vectorizing is a task I actually enjoy, and up until now I had not showcased it here or in my Reel.  Be it with Photoshop, Illustrator or any other sotware, I have been doing this for some time now, and it's about time I pulled all this out of my hard drive.

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Sea Monster done with Photoshop.  Not everything was vectorized, but most of the work is.

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The dragons from my Short Film!  Done with Illustrator.

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This was done with Photoshop.  100% original work!

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This was donde with Photoshop but there were no Vectors involved...  Another one of my drawing attempts.



Photography

I enjoy making Photos, especially from Buildings and Landscapes.  These are some of my favourite.







A mala cara

I was one of the script supervisors for this short film by Mikel Ozcoidi and produced by the Public University of Navarra.